Constructor: Robyn Weintraub
Relative difficulty: Easy-Medium
THEME: BACK-TO-BACK GAMES (62A: Doubleheader ... or what 17-, 29- and 48-Across are?)— theme answers are the names of two games, imagined as a wacky phrase (clued "?"-style)
Theme answers:
Word of the Day: Jean-LUC Godard (7D: Director Jean-___ Godard) —
My fastest Wednesday in the last two months, but other people's times seem to be running somewhat closer to normal. I just don't see anything tough here. Maybe if you don't know the names of common games, this would play offer some resistance, but otherwise, all terms and phrases are right over the plate. The fill is solid to the point of boring, though some of the mid-range stuff is colorful ("I GOT IT!", FAKE ID, GOOD COP). The theme works fine, but the wacky phrases involved don't yield much humor. Also, so many game names were left on the table. Seems like there should've been wackier / wilder possibilities out there. LIFE? OPERATION? BATTLESHIP? Those are just off the top of my head. There must be tons of viable game names. And we get just three theme answers. Six games. Kind of underwhelming. But still, as I say, the theme's core logic is sound and the fill is sturdy. Hard to fault it for anything other than a vague kind of dullness.
I keep looking at HOS and forgetting what the clue is (4D: Yuletide interjections). Really think ARCS / SOS was the way to go there. Actually, there are probably a ton of other ways to go in that little corner of the grid. HOS bugs me. It's so a. not a thing and b. unnecessary. I find myself without much of an opinion about any of the rest of this, so I'll just stop.
Signed, Rex Parker, King of CrossWorld
Relative difficulty: Easy-Medium
Theme answers:
- 17A: Tornado monitors? (TWISTER CHECKERS)
- 29A: What the only detective on a case has? (CLUE MONOPOLY)
- 48A: What a remorseful Iago might have said? (SORRY, OTHELLO)
Word of the Day: Jean-LUC Godard (7D: Director Jean-___ Godard) —
Jean-Luc Godard (French: [ʒɑ̃lyk ɡɔdaʁ]; born 3 December 1930) is a French-Swiss film director, screenwriter and film critic. He is often identified with the 1960s French film movement La Nouvelle Vague, or "New Wave". (wikipedia)
• • •
My fastest Wednesday in the last two months, but other people's times seem to be running somewhat closer to normal. I just don't see anything tough here. Maybe if you don't know the names of common games, this would play offer some resistance, but otherwise, all terms and phrases are right over the plate. The fill is solid to the point of boring, though some of the mid-range stuff is colorful ("I GOT IT!", FAKE ID, GOOD COP). The theme works fine, but the wacky phrases involved don't yield much humor. Also, so many game names were left on the table. Seems like there should've been wackier / wilder possibilities out there. LIFE? OPERATION? BATTLESHIP? Those are just off the top of my head. There must be tons of viable game names. And we get just three theme answers. Six games. Kind of underwhelming. But still, as I say, the theme's core logic is sound and the fill is sturdy. Hard to fault it for anything other than a vague kind of dullness.
I keep looking at HOS and forgetting what the clue is (4D: Yuletide interjections). Really think ARCS / SOS was the way to go there. Actually, there are probably a ton of other ways to go in that little corner of the grid. HOS bugs me. It's so a. not a thing and b. unnecessary. I find myself without much of an opinion about any of the rest of this, so I'll just stop.
Signed, Rex Parker, King of CrossWorld