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Prehistoric Southwest culture / MON 12-11-17 / Service organization with wheel logo

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Constructor: Brian Thomas

Relative difficulty: Easy


THEME: HEADPHONES (63A: They bring music to one's ears ... or a hint to 17-, 21-, 33-, 45- and 54-Across)— types of "phones" are at the "head" of each theme answer:

Theme answers:
  • ROTARY CLUB (17A: Service organization with a wheel logo)
  • CELL BLOCK (21A: Prison unit)
  • MOBILE HOME (33A: Domicile with wheels)
  • SMART ALECK (45A: Wiseass)
  • PAY FREEZE (54A: Action taken by a company in distress)
Word of the Day: ANASAZI (4D: Prehistoric Southwest culture) —
The Ancestral Puebloans were an ancient Native American culture that spanned the present-day Four Corners region of the United States, comprising southeastern Utah, northeastern Arizona, northwestern New Mexico, and southwestern Colorado.[1] The Ancestral Puebloans are believed to have developed, at least in part, from the Oshara Tradition, who developed from the Picosa culture. // They lived in a range of structures that included small family pit houses, larger structures to house clans, grand pueblos, and cliff-sited dwellings for defense. The Ancestral Puebloans possessed a complex network that stretched across the Colorado Plateau linking hundreds of communities and population centers. They held a distinct knowledge of celestial sciences that found form in their architecture. The kiva, a congregational space that was used chiefly for ceremonial purposes, was an integral part of this ancient people's community structure. // In contemporary times, the people and their archaeological culture were referred to as Anasazi for historical purposes. The Navajo, who were not their descendants, called them by this term. Reflecting historic traditions, the term was used to mean "ancient enemies". Contemporary Puebloans do not want this term to be used. (emph. mine) (wikipedia)
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OK I'm definitely better at night-solving than waking-and-solving. After a cruddy week of solving last week, I destroyed this puzzle in 2:40. Too bad I didn't like it better. The theme is dense, but dense with redundancies—cell phones and mobile phones are pretty much the same thing, and smart phones are just a subset of ... one of them. So the grid is dense with themers, but not ones that really diversify the theme or make it more interesting. In fact, all the themers are pretty dang dull. And then the grid (under pressure from all the theme stuff) is even duller. Just blah. Waytoo much junk for an easy puzzle (SEENO, ENDO, HABLA, ONICE, bleeping ODA!?). Complete snoozefest on every level. Usually being superfast endears me to a puzzle, but not today. Not even close.


Here were the parts that put up any resistance at all: ANASAZI (I can never remember this term, and it's not a term contemporary Puebloans like, so ... ); HUM (34D: Good engine sound) (I think I had the onomatopoeia MMM there at first, until LAUDING fixed things); ON ICE (had ON TAP) (31D: In reserve). That's it. Thank god it went by fast; I didn't have time to get well and properly bored. Nothing more to say about this one. I'll provide more commentary when the puzzle gives me more to work with.

Signed, Rex Parker, King of CrossWorld

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